/*
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 */
package mygame.Backbone;

import java.util.Random;

/**
 *
 * @author Tobi
 */
public class GlobalVars {
    public static final Random random = new Random();
    public static int ObjectCount = 0;
    
    public static final String ACTION_SPACE = "space";
    public static final String ACTION_ESC = "esc";
    public static final String ACTION_LEFT = "left";
    public static final String ACTION_RIGHT = "right";
    public static final String ACTION_FORWARD = "forward";
    public static final String ACTION_BACKWARD = "backward";
    public static final String ACTION_LEFT_CLICK = "left_click";
    public static final String ACTION_ALT = "alt_key";
    public static final String ACTION_MOUSE_MOVE = "mouse_move";
    public static final String ACTION_MENU = "menu";
    public static final String ACTION_ZOOM_IN = "zoom_in";
    public static final String ACTION_ZOOM_OUT = "zoom_out";
   
    public static final String MODEL_PATH_STONE = "Models/Stone/Stein.j3o";
    public static final String OBJECT_NAME_STONE = "Stein";
    public static final String MODEL_PATH_AST = "Models/Ast/Ast.j3o";
    public static final String OBJECT_NAME_AST = "Ast";
    public static final String MODEL_PATH_STRAUCH = "Models/Strauch/Strauch.j3o";
    public static final String OBJECT_NAME_STRAUCH = "Strauch";
    
    public static final String OBJECT_NAME_AXT = "axt";
    
    public static final String OBJECT_NAME_BERRY = "Beeren";
    
    public static final String DELIMITER_ATTRIBUTE="b1b";
    public static final String DELIMITER_OBJECTS="a1a";
    public static final String DELIMITER_LINE="\n";
    
    public static final int GAME_MODE_MENU = 10;
    public static final int GAME_MODE_INITIALISING = 80;
    public static final int GAME_MODE_STARTING_GAME = 90;
    public static final int GAME_MODE_PLAYING = 100;    
}
